So the
Minecraft: Pocket Edition 0.6.0 update has been out
for a short while now (and the quick 0.6.1 bug fix update as well) and
it is time to start talking about the next update which will be 0.7.0
unless Mojang decided to make it an 0.6.x version but that seems
doubtful. We've already talked about a few features that we are pretty
sure will be arriving for this next update but now we pretty much have
confirmation on some of them.
It is confirmed that, unless some massive event happens to prevent
it, true multiplayer will be arriving in the 0.7.0 update. Originally it
will be through WiFi but eventually 3G/4G support will be added. For
those of you wonder if player hosted servers will be coming along with
this new multiplayer functionality, the answer is yes, there will be
official server software arriving for
Minecraft: Pocket Edition. Even better is that it will run like the PC version of
Minecraft which means
Minecraft: Pocket Edition servers will be hosted on PCs.
This is a huge piece of information because that means we can pump out some serious performance with online
Minecraft: Pocket Edition
servers instead of possibly having lag riddled phone/tablet hosted
servers. This also means, and we are speculating on this next point,
that we could see much bigger worlds for Minecraft: Pocket Edition, at
least for online servers anyways.
With true online multiplayer on the way, Skins for players will also be arriving. This is something we got confirmation of back when 0.6.0 was about to be released during a live stream
with Johan Bernhardsson and Daniel Kaplan. Details on how this will
work haven't been released yet but we are guessing it will be a
server-side feature.
There will be a new UI coming in 0.7.0 as well. This change mostly
relates to the menus getting an overhaul in design though and nothing
really pertaining to the actual in-game user interface. Also the
experimental options that will be added to the setting in 0.7.0 will
deal with 'smooth shading' and 'smooth lighting' but so far Mojang has
dove into the details on that aside from the fact it will be coming in
this update.
The other big feature people really want, and is currently being worked on, is Caves. The
Minecraft: Pocket Edition
development team has been working on Caves which we could see arrive in
multiplayer for sure while offline play may have to wait to get Caves.
The reason we think it will swing this way is due to the framerate drops
the game experiences when rendering Caves. That's solved with online
multiplayer servers but leaves offline still suffering. Hopefully Mojang
figures this out so it arrives for both at the same time.
We will keep our eye out for more details regarding the 0.7.0 update
and keep everyone updated on its development. Keep in mind this is all
subject to change as well. We will keep working on getting our server up
for our readers using MinePocket-MP until this is done.
Source:
droidgamers.com