By now, if you play
Minecraft: Pocket Edition on any sort of
level and follow news regarding it, you should already know that true
multiplayer will be arriving in the upcoming
Minecraft: Pocket Edition 0.7.0 update. This multiplayer will initially be hosted by Mojang and will be called
Minecraft Realms. People who want to have their own server can pay a month fee to have one through Mojang.
Right now the fee is somewhere in the $10-$15 range and will require
anyone who wants to join a particular server to be whitelisted.
Otherwise you won't be able to even see the server in the
Minecraft Realms
server list. At some point the software for this could be released so
people can host their own servers elsewhere but if that happens, it
won't be for a long time.
These are all details
we already know from past articles we've posted. Now we have new details regarding
Minecraft Realms which could very well mean big changes ahead for
Minecraft: Pocket Edition if this comes to pass. Mojang has discussed, and is looking into, working on having
Minecraft Realms be cross-platform compatible which means
Minecraft: Pocket Edition players and normal
Minecraft players could connect to the same
Minecraft Realms server. The changes this will bring are huge in regards to
Minecraft: Pocket Edition.
This means, if all goes well, that unlimited world rendering would in fact be available for
Minecraft: Pocket Edition players who connect to servers through
Minecraft Realms.
It would make no sense to offer PC players a limited world generation
due to Pocket Edition users connecting to the same server. This, of
course, should be taken with a grain of salt as it is just our reasoning
coming to this conclusion and nothing has been confirmed yet regarding
unlimited world generation for Pocket Edition players on
Minecraft Realms servers.
The topic of mods for servers was also touched on when Polygon was
speaking to Carl Manneh, CEO and co-founder of Mojang. Eventually there
will be a standardized API for people to create mods that will be
uniformly compatible with all
Minecraft Realms servers.
Administrators of these servers will be able to pick and choose what
mods they want, if they want any at all. Adding mods, should all of this
go well, can be done to your server for free.
Manneh does mention, and this is something we already knew, that when
Minecraft Realms launches it will start off small and roll out bigger with each phase of development, just like how
Minecraft did. Right now Minecraft Realms is in a closed beta and the update
will hopefully arrive
by the end of April 2013. All of this hedges on everything going well
of course but the idea that Mojang is discussing things like
cross-platform compatibility for server between PC and Pocket Edition
gamers, unified modding system and other features is very exciting.
Just keep in mind that a lot of these idea, if they come to pass at
all, will most likely not be available during the initial launch phase
and will likely arrive a bit down the road. Mods will most likely happen
we think. As for cross-platform compatibility, let's just hope for the
best for right now.
Website Referenced: Polygon